to give you all a brief history lesson, back in 2008-2009 when the wilderness was removed, it was commonplace for clans to venture into pvp worlds and fight in non-wilderness locations. fights could be exhibited in varrock sewers, falador city, al kharid palace, etc, bringing in new views that differ from greater demons/spiders/rune rocks et al. ever since the crash wars started, this stopped being a thing; pvp worlds were no longer used, a clan not wanting to be seen as avoiding the wilderness, to be deemed as weak. this mindset went out the window in recent years, being modernized by af and brut to avoid rot at any given location, wanting to be free. we've seen it all and been there, whether it was piscatoris, wizards tower, sand crab island or other 'avoider' locations over the years, we were always there, cementing in anti-rots mind that no fight is safe. when location wasnt enough, they decided to merge clan chats. this once again brought up by af, merging with brut in the past, and now extending their merges to trusted clans only and making official ccs for it, as they knew we would find it. this brings us to present day. in over 14 years of clanning, i have never seen anything quite like this. the fight location chosen was inside a bosses lair, in a pvp world, so not only could they have all their allies inside, but also the aid of an npc. as with all fights in the past, there was a common denominator: we were there. and we were the last clan standing, out of all 19 anti-rot participants today.  the other common denominator? this plan brought up by af once again, who i need not remind you spent the past 3 years dead, and the previous 3 running from rot. when your biggest strength is taking advice from a clan we absolutely buried, its no wonder these fights are getting easier and easier. see you tomorrow tuesday wednesday thursday friday saturday sunday, seeing as thats the only day you seem to go out. maybe you can ask jaja for a doctor to transplant a nutsack, yall kids are getting boring