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Death Mechanics in Old School

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Long ago we made unpolled changes to item behaviour on death. These were only ever intended to be temporary, and we'd like to address them as promised before.

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Ryzho

tldr

Which of these approaches would you prefer for death mechanics across the game?
1: Items drop where you died for 2 mins. No fee is charged to retrieve them.
This is very similar to the original Old School version dating from before our temporary change. It would be an effective item sink, but we understand players may find it too harsh.
2: Items go to a Gravestone where you died for 15 mins, and are then lost. A small fee is charged for valuable items.
This is the version detailed in this blog. It would be a slight cash and item sink, and is a compromise between other approaches.
3: Items go to a Gravestone where you died for 15 mins, where a small fee is charged for valuable items, then move to Death's office indefinitely with a much higher fee.
This is based on what RS3 offers. It would be a cash sink but not an item sink.
4: Something else.

Edited by Ryzho

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M 1
On 2/13/2020 at 11:40 AM, Dan said:

Ty Jed 

 

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