God of Chips Report post Posted November 26, 2014 Personally I believe that untradeables should be lost in a PvP setting. You're willing to put the time and effort into obtaining the items, but there's little to no risk in losing the item unless you happen to teleport to the wrong place or disconnect because of some internet/server related issue. Some of you will probably say that the servers are fairly bad, but in reality Jagex has dealt with this problem considerably well. With void and fire cape/torso being in game there's not a lot for melee users to lose and even less for rangers to lose. Isn't the wilderness supposed to be dangerous? Aren't you willingly accepting to lose your items when you cross the wilderness ditch? I have used void, fire cape, and torso before, it's just not right in the PvP environment not to be lost. The only argument I see in not having it lost is that people are afraid of getting the items back again. Yes, you put in hours and hours of work, but where's the risk? Do you do it because there's so much to gain and so little to lose? It just seems unbalanced to have untradeables saved upon death. /endrant Tl;dr: You worked long and hard to get these items you're going to lose EVERYTHING in the wilderness, only to keep the untradeables anyways. No risk, all fun, no loss. Jamflex pls. I've made my rant, what's your side? I know I definitely came off as aggressive, but I'd genuinely like to hear your opinion on this topic. It's been solved in pre-eoc, but what do you think should happen in OSRS? Share this post Link to post Share on other sites
≈Phaeo Report post Posted November 26, 2014 (edited) Don't you already lose untradeables above 20 wildy? Its good enough where it is atm Edited November 26, 2014 by Phaeo Share this post Link to post Share on other sites
God of Chips Report post Posted November 26, 2014 Don't you already lose untradeables above 20 wildy? Its good enough where it is atm I just feel like it's a bit OP for people to use void and torso/fire cape/defenders without any risk of losing it like rfd gloves. I'd much rather it be everyone using runeplates/skill capes, but I guess low levels wouldn't make too big of a difference. Share this post Link to post Share on other sites
≈Phaeo Report post Posted November 26, 2014 Don't you already lose untradeables above 20 wildy? Its good enough where it is atm I just feel like it's a bit OP for people to use void and torso/fire cape/defenders without any risk of losing it like rfd gloves. I'd much rather it be everyone using runeplates/skill capes, but I guess low levels wouldn't make too big of a difference. well if u care enough u can block someone from picking up their untradeables Share this post Link to post Share on other sites
Kerkennah Report post Posted November 26, 2014 They had a poll in the past, and the community agreed they would only be lost above 20 wilderness. Share this post Link to post Share on other sites
Guest B0rntowildy Report post Posted November 26, 2014 idc Share this post Link to post Share on other sites
God of Chips Report post Posted November 26, 2014 Don't you already lose untradeables above 20 wildy? Its good enough where it is atm I just feel like it's a bit OP for people to use void and torso/fire cape/defenders without any risk of losing it like rfd gloves. I'd much rather it be everyone using runeplates/skill capes, but I guess low levels wouldn't make too big of a difference. well if u care enough u can block someone from picking up their untradeables Yes, you can block someone but that's not the same as losing it in a normal pvp environment :\ They had a poll in the past, and the community agreed they would only be lost above 20 wilderness. If everything was up to the community the game would be horrible. Some decisions can't be made without the game dev's input. For example, nmz afking/splashing/stake commissioning/artisan. A lot of people hate these items, but just because it's not 75% of people against it doesn't mean it's good the way it is. Of course if it was polled no one would want it to pass because most of the people who vote "no" are the ones who are favored. I'm not saying I don't use f cape/defenders, but I'd be happier with people that actually have risk. Share this post Link to post Share on other sites
O A Report post Posted November 26, 2014 Just block them from picking it up if it annoys you so much Share this post Link to post Share on other sites
Bennie Report post Posted November 26, 2014 Just block them from picking it up if it annoys you so much Share this post Link to post Share on other sites
erik Report post Posted November 26, 2014 This is a problem more directed at edge pkers, but either way, I believe the current system is probably perfect. If they made untradeables to be lost on death (below 20 wild) then it simply doesn't become worth it to risk considering how long it takes to get them. Share this post Link to post Share on other sites
God of Chips Report post Posted November 26, 2014 (edited) Just block them from picking it up if it annoys you so much Yes, you can block someone but that's not the same as losing it in a normal pvp environment :\ Just block them from picking it up if it annoys you so much "Yes, you can block someone but that's not the same as losing it in a normal pvp environment :\" Edited November 26, 2014 by God of Chips Share this post Link to post Share on other sites
Jack Report post Posted November 26, 2014 ye i agree Share this post Link to post Share on other sites
Livvii Report post Posted November 26, 2014 oh well Share this post Link to post Share on other sites
Barlow120 Report post Posted November 26, 2014 (edited) Its been like this since old wild, for you to say its op is fucking dumb and you're even more dumb for saying that tl;dr you must be mad cause you are a shit pker and keep dying to kids in fcape Edited November 26, 2014 by Barlow120 Share this post Link to post Share on other sites
Eruzione Report post Posted November 26, 2014 doesnt really matter to me Share this post Link to post Share on other sites