Shiny Report post Posted January 23, 2024 I don't play RS. Share this post Link to post Share on other sites 0
Tederick Report post Posted January 23, 2024 11 hours ago, Shiny said: I don't play RS. Share this post Link to post Share on other sites 0
rot scientist Report post Posted January 24, 2024 On 1/21/2024 at 12:15 PM, Del said: I'd let Mod Manked recover my account, ruin my credit, drop my void sets and delete my POH and replace it with 1x dead tree if it meant multi revs would come back Share this post Link to post Share on other sites 0
Dutch Hero Report post Posted January 24, 2024 Read the topic but unfortunately, I don't see an emphasis on long-term rewards with regards to these monsters in the wilderness where people go to make money / gather resources or rare drops. To give an example, Larran's key dropped from 500k to 130k and it looks to me that they haven't considered this in the long run. In multiple years we also haven't seen small improvements that would take almost no developer time. Result: Wildy Slayer is almost dead content. The same happened with old wilderness bosses and you have endless examples of this in recent added wilderness updates and it is kinda looking like Jagex is missing a point here. On new Wilderness ideas, I hoped to see an emphasis on risk versus reward in the long run where attention is not only put on drops coming into the economy but also leaving it at a fast phase to assure a long-term value and thereby activity. GG. Share this post Link to post Share on other sites 0
Nawrus Report post Posted January 25, 2024 what he said ^ Share this post Link to post Share on other sites 0